The Old Kings: The Dragonborn

Dragonborn

The Dragonborn aren’t a classical fantasy creature, and they aren’t related to the character of the same name from Skyrim either. Dragonborn are a powerful humanoid race that are, surprisingly, dragon like. They are a race of wandering mercenaries, soldiers and adventurers.

In our campaign setting, the Dragonborn are almost a pre-cursor race, Io created them on Ragir because he didn’t like the Quatar, long before the Elves, Humans and other Humanoids found their way to the plane with their magic. The Dragonborn wiped out the Quatar and once held full dominion over Ragir. It was the undead flood, the Quatar they had destroyed in the first place, that eventually overran Arag and wiped out almost all of the Dragonborn kingdoms. Now only a few rootless clans of these honorable warriors remain to pass on their legends of ancient glory.

Their old kingdoms are the bedrock upon which the Human ones form today, and all of the great cities of Ragir were built and lived in by the Dragonborn race.

Personality

To a dragonborn, honor is more important than life itself. First and foremost, honor is tied to battlefield conduct. Adversaries should be treated with courtesy and respect, even if they are bitter enemies. Caution and discretion are key to a warrior’s survival, but fear is a disease and cowardice is a moral failing. The drive to behave honorably extends into the rest of a dragonborn’s life: Breaking an oath is the height of dishonor, and attention to honesty extends to every word. A commitment made must be carried out. Ultimately, a dragonborn takes responsibility for his or her actions and their consequences.

Physical Description

Dragonborn resemble humanoid dragons. They’re covered in scaly hide, but they don’t have tails. They are tall and strongly built, often standing close to 6 1/2 feet in height and weighing 300 pounds or more — females being of basically the same height and weight as males. Their hands and feet are strong, talonlike claws with four fingers and a thumb on each hand. A dragonborn’s head can feature a blunt snout, a strong brow, and distinctive frills at the cheek and ear. Behind the brow, a crest of hornlike scales of various lengths resembles thick, ropy hair. Their eyes are shades of red or gold.

A typical dragonborn’s scales can be scarlet, gold, rust, ocher, bronze, or brown. Rarely do an individual’s scales match the hue of a chromatic or metallic dragon, and scale color gives no indication of the type of breath weapon a dragonborn uses. Some Dragonborn whose scales do match the colorations of a metallic dragon are sometimes mistaken for Draconians in societies where evil is more prominent. Most dragonborn have very fine scales over most of their body, giving their skin a leathery texture, with regions of larger scales on the forearms, lower legs and feet, shoulders,and thighs.

Young dragonborn grow faster than human children do. They walk hours after hatching, reach the size and development of a 10-year-old human child by the age of 3 and reach adulthood by 15. They live about as long as elves do.

Relations

Dragonborn don’t favor races based on history, despite their wars with the Quatar and the Elves having almost wiped them out. Commonly, their relation-based decisions are dependant on the attitude of the person that they associate with. An honorable person would make good friends with a dragonborn, while a dishonest person would most likely become an enemy. Dragonborn also have respect for those who adventure, be it as a spellcaster or swordsman.

Religion

Dragonborn are very pious. Popular amongst the Dragonborn are Bahamut (for the nice guys) and Tiamat (for the evil inclined). Practically every Dragonborn will also worship Io, because he’s the big dog!

Others may worship Boccob, the god of magic, and travelers could also pay tribute to Fharlangan, the god of roads. Sometimes Dragonborn don’t even follow a religion, though they commonly cooperate with the traditions of their clan.

The lesser Dragon deities are sometimes chosen, dependent on the dragonborn, as worthy of worship too. These are; Aasterinian, Astilabor, Chronepsis, Faluzure, Garyx, Hlal, Lendys, Sardior and Tamara.

Alignment

Tradition, the strongest of glues, holds Dragonborn societies together. Each group of Dragonborn may have its own traditions, as well as outlooks on life, but nearly all follow the ideologies of lawful society. Evil and good don’t matter much to Dragonborn, however, and Lawful Good clans have been documented associating with Lawful Evil ones.

DrassLands

Dragonborn lands are found everywhere, but not anywhere. Dragonborn can make a home out of ruins, plains, or mountains, but they tend to form clans and stick to them. Expansion does happen, but it’s usually because a Dragonborn town is overpopulated or the clan needs to make a show of their control over their lands.

Names

Male Names: Arjhan, Balasar, Bharash, Donaar, Ghesh, Heskan, Kriv, Medrash, Nadarr, Patrin, Rhogar, Shamash, Shedinn, Torinn
Female Names: Akra, Biri, Daar, Harann, Kava, Korinn, Mishann, Nala, Perra, Raiann, Sora, Surina, Thava

3 thoughts on “The Old Kings: The Dragonborn

Leave a comment